Espionage by The Enchantment
- Product Code: C#4154
- Reward Points: 5
- Availability: In Stock
- $4.23
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$1.69
- Price in reward points: 169
The Enchantment - Espionage
Very low-key release of an impromptu mentalism teaching . A release on the subject of heated discussion , three pure improvisation spiritual effect , each has a strong lethal, the audience will be completely Fool to good effect.
Infiltrate your spectators' minds Totally Impromptu No Sleight of Hand Espionage:.... Secret Intelligence consists of three separate impromptu routines that can stand alone, or be performed in succession making up a full 7-10 minute impromptu performance This is a sleight- free, gimmickless, spur-of-the-moment, grab whatever you see, and know or predict what the spectator will do with each object set of routines.
Covert Ops:.. A spectator hides three different borrowed coins in three different locations, such as her pockets, closed fists, or any other concealed locations Or as an alternative, three separate spectators each hide a coin in their pocket / fist Without any fishing , guessing, gimmickery, or uncertainty, you will be able to know exactly what coin is where with 100% accuracy (Never misses).
Secret Service:. Spectator places three different borrowed objects in three different locations (pockets, hands, table, wallet, etc.) Which locations the spectator chooses for each object could not be more fair as they continue to have free choices throughout The. performer then shows a written prediction he made that has been in play from the very beginning that correctly predicts the location of each object. Only one prediction is used, it is never switched, and never misses.
Spy Tech: In its basic form, 3 (or 4) different objects are removed from 3 (or 4) different locations and match the exact locations that the spectator thinks of Locations can be anywhere such as the performer's pockets, or fists, or. even another spectator's pockets or fists. This can be performed as mindreading, a prediction, or as a role reversal where the spectator becomes the mindreader. All objects are borrowed. There are no duplicates. No special clothing. The spectator can remove each object from each location / pocket herself. And this can be used in many different ways.
Espionage is full of simple but unique impromptu principles and methods, and full of on-the-spot possibilities since you can virtually grab anything and use it on the fly, or for times when someone says "show me something." Use it with props from your favorite tricks for smooth routining. Use it for audiences near or far. Very easy to understand and follow even for a very young audience age. No angle restrictions. No sleight of hand. Highly practical.
In addition there are two bonus routine variations utilizing the principles within Espionage:
Covert Prediction: A prediction is given to the spectator to hold onto She then conceals three coins in three different places Upon reading the prediction, she finds that the performer knew exactly which coins she would put in which places Simple, fair, and... direct.
Spy Deck: Three different playing cards are freely named by one or multiple spectators Another spectator thinks of a different color back design for each named playing card (ie red back, blue back, black back, etc.) Not only does the performer.. predict each freely named playing card, but also the different color back design thought of for each named card. This very commercial and very easy routine plays huge!
Espionage: Secret Intelligence is brought to you by The Enchantment, known for such popular releases as Aquarius, Dreamweaver, Archangel, Skywalker, and ABYSS.
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Tags: Espionage by The Enchantment, Mentalism